o After having played my first thirty-two levels in Blade and Soul Blade And Soul Gold as a freemium user, I've found that the money drop from enemies is a borderline necessity to be able to afford even the most basic of items required for even simply playing the game. Even as a premium user I found it difficult while leveling to be able to afford simple healing items such as the rations.
***I believe the best way to alleviate situations like this is to allow enemies to always drop currency, whether or not you are freemium or premium. As it stands right now as a freemium a couple copper only sometimes drops from certain enemies. Allow currency to drop from all enemies regardless, and then simply increase the amount Premium users receive from kills and quest rewards as well.
o The price of said essential items also seem to be ridiculously over-priced, even for someone who is a premium user. Almost eleven silver for keys and charms, and nearly six silver for one piece of food rations is madness. As it stands right now the dailies you do at max level only barely cover the food cost for the day for going through and doing said dailies.
***I feel that the best way to alleviate problems like this is to drastically reduce the cost for the day-to-day essentials. I think food rations should be roughly eighty copper give or take, potions being say one silver and thirty-five copper, with keys and charms both being around three silver and seventy-five copper. This way you can afford to buy the essentials you need to make it through your day, while preventing you from ending up flat broke at the end of your dailies/leveling session. A lower price on the keys and charms would allow you to buy them without taking everything you made from your round of dailies.
o I don't have much to say about the instant-fees for completing quests and the like as you're sacrificing a portion of your hunting earnings to avoid having to go all the way back to town to turn in a quest. That being said however, I feel that the mail-fee should be tweaked slightly. A lot of things on the marketplace, at least at the current state of the game, go for a handful of copper or a silver or two for the most commonly bought items. The mail-fee in this respect I think is a little too high in its scaling. When you sell an item for thirty copper and the mail-fee is twenty-four copper, when adding on top of that the listing fee, you might of actually lost money contributing to the marketplace.
***Not much to say here aside from the fact that I think the numbers in the scaling script should just be tweaked slightly for the lesser. It's not really an issue on high-priced items, but the low-end items, the cheap ones, should get a scale downwards.
o I think a lot of times the bidding system in dungeons should just be thrown out the window. I don't know how it works in Korea, but in North America we have people who will treat it like a cash market. On my Assassin I lost count of how many times I have lost my breakthrough daggers because some Destroyer knew I needed it and decided to milk me for all I was worth. Koreans and the Japanese might be much nicer to each other in this regard(save for the occasional mean dude/chick), but this is all too common in the North American community and needs to be changed.
***The bidding system is nice when nobody needs anything and people are just rolling for some extra cash against each other. It's like a little mini-game of poker. However, when there is a character in the dungeon that needs the item that drops, they should get priority roll. What I mean by this is to make it where say you have two Assassins in the group and the rest are just various other classes. In this instance, only the two Assassins should get to be able to roll on the Assassin-specific piece of gear. The currency can still be distributed amongst the group, however only the classes that can use the class-specific gear get to roll on it. This guarantees that the classes that need Buy Blade And Soul Gold the upgrade gets it, while still rewarding the rest of the group with some cash.